Computer Games for Learning(1st Edition) An Evidence-Based Approach (The MIT Press) by RichardE. Mayer Hardcover, 304 Pages, Published 2014 by The Mit Press ISBN-13: 978-0-262-02757-1, ISBN: 0-262-02757-7
"Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three ..."
Scenario-based e-Learning(1st Edition) Evidence-Based Guidelines for Online Workforce Learning by Ruth Colvin Clark, RichardE. Mayer Paperback, 272 Pages, Published 2012 by Pfeiffer ISBN-13: 978-1-118-12725-4, ISBN: 1-118-12725-0
"Scenario-Based "e"-"Learning" "Scenario-Based e-Learning" offers a new instructional design approach that can accelerate expertise, build critical thinking skills, and promote transfer of learning. This book focuses on the what, when, and "how" of scenario-based e-learning for workforce learning. Throughout the book, Clark defines and demystifies scenario-based e-learning by offering a practical design model illustrated with examples fr ..."
"In recent years, multimedia learning, or learning from words and images, has developed into a coherent discipline with a significant research base. The Cambridge Handbook of Multimedia Learning is unique in offering a comprehensive, up-to-date analysis of research and theory in the field, with a focus on computer-based learning. Since the first edition appeared in 2005, it has shaped the field and become the primary reference work for m ..."
Learning as a Generative Activity(123rd Edition) Eight Learning Strategies that Promote Understanding by RichardE. Mayer, Logan Fiorella Hardcover, 236 Pages, Published 2015 by Cambridge University Press ISBN-13: 978-1-107-06991-6, ISBN: 1-107-06991-2
"Title TextbookOutlines,Highlights,andPracticeQuizzes Learning and Instruction
by Richard E. Mayer, 2nd Edition All "Just the Facts101" material written or
prepared by Cram101 Textbook Reviews Copyright Information Just the
Facts101(c), ..."
"The miniature guide to critical thinking: Concepts and tools. Dillon Beach, CA:
The ... California teacher preparation for instruction in critical thinking: Research
findings and policy recommendations. Sacramento: ... Solon, T. (2001). Improving
critical thinking in an introductory psychology course. Michigan Community
College Journal: Research and Practice, 7(2), 73–80. Solon, T. (2007). Generic
critical thinking infusion and cou ..."
"Journal of Educational Psychology, 67, 165–9. Mayer, R. E., Stull, A., DeLeeuw,
K., Almeroth, K., Bimber, B., Chun, D., Bulger, M., Campbell, J., Knight, A., &
Zhang, H. (2009). Clickers in the classroom: fostering learning with questioning
methods in large lecture classes. Contemporary Educational Psychology, 34, 51–
7. McDaniel, M.A., Anderson, J. L., Derbish, M. H., & Morrisette, N. (2007). Testing
the testing effect in the class ..."
"Proven Guidelines for Consumers and Designers of Multimedia Learning Ruth C.
Clark, Richard E. Mayer. Chatham, R. E. Chen, O. Cheng, J. C. Cheung, W. S.
Chi, M.T.H. Chizari, M. Cho, K. Cholson, B. Churchill, E. Clark, D. B. Clark, R. C.
Clark, R. E. Clarke, T. Cleary, B. Cohen, C. A. Cohen, J. Coleman, D. Collins, H.
Cooper, G. A. Cooper, H. Cooper, M. Cooper, S. Corbalan, G. Craig, C. Craig,
S. D. Crandall, B. Crossman, E.R.F.W. C ..."
"'I have used this book in all its editions since first publication with my undergraduate and postgraduate students. It is a core text for all the students, because it provides the detail they require at an academic level. Importantly it is a book for the practitioner to use too. This is why we use it on our postgraduate practitioner programmes – where we actually buy the book for the students as we believe it is that important. No other ..."
"During the past 10 years, the field of multimedia learning has emerged as a coherent discipline with an accumulated research base that has never been synthesized and organized. This reference constitutes an original work devoted to comprehensive coverage of research and theory in the field of multimedia learning. It focuses on how people learn from words and pictures in computer-based environments. Multimedia environments include online ..."