"... to the way that we manage the fish. The particle emitter has its own update
loop, and each particle has a DOM element, position, and velocity. It just uses a
slightly different physics model that includes drag and a shrink factor that causes
the particles to get smaller. Have a look through the Particles.js file to see if you
can work out how it works. All the code is commented throughout. For more
information about particle sy ..."
"HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games--you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games we ..."
"Esta obra revela numerosos trucos de programación y técnicas de optimización que le ayudarán a crear su juego perfecto. Los autores, todos ellos prestigiosos desarrolladores de juegos en HTML5, cuentan con todo lujo de detalles su pasión por crear y escribir estupendos juegos, comparten sus conocimientos fruto de la experiencia y una amplia variedad de ejemplos reales de código que podrá utilizar en sus propios proyectos. Descubrirá lo ..."
Mastering Openframeworks Creative Coding Demystified by Denis Perevalov 364 Pages, Published 2013 by Packt Publishing Ltd ISBN-13: 978-1-84951-805-5, ISBN: 1-84951-805-X
Beethoven's Conversation Books Nos. 9 to 16 (March 1820 to September 1820) by Theodore Albrecht Hardcover, 400 Pages, Published 2018 by Boydell Pr ISBN-13: 978-1-78327-151-1, ISBN: 1-78327-151-5
Learning Less. Js by Alex Libby 342 Pages, Published 2014 by Packt Publishing Ltd ISBN-13: 978-1-78216-067-0, ISBN: 1-78216-067-1