"... to the way that we manage the fish. The particle emitter has its own update
loop, and each particle has a DOM element, position, and velocity. It just uses a
slightly different physics model that includes drag and a shrink factor that causes
the particles to get smaller. Have a look through the Particles.js file to see if you
can work out how it works. All the code is commented throughout. For more
information about particle sy ..."
"HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games--you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games we ..."