Beginning WebGL for HTML5(1st Edition) (Expert's Voice in Web Development) by BrianDanchilla Paperback, 356 Pages, Published 2012 by Apress ISBN-13: 978-1-4302-3996-3, ISBN: 1-4302-3996-4
" Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results. You'll benefi ..."
" If you are a web programmer, you need to know modern PHP. This book presents with many new areas in which PHP plays a large role. If you want to write a mobile application using geo-location data, Pro PHP Programming will show you how. Additionally, if you need to make sure that you can write a multilingual indexing application using Sphinx, this book will help you avoid the pitfalls. Of course, Pro PHP Programming gives a thoroug ..."
"HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games--you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games we ..."
"If you use a coord of type vec4with the projective version, the third coordinate is
simply ignored. ... sampler,vec3 coord, float bias ) vec4 textureCubeLod (
samplerCube sampler,vec3 coord, float lod) coord is a texture coordinate that
looks at the ..."
"... to the way that we manage the fish. The particle emitter has its own update
loop, and each particle has a DOM element, position, and velocity. It just uses a
slightly different physics model that includes drag and a shrink factor that causes
the particles to get smaller. Have a look through the Particles.js file to see if you
can work out how it works. All the code is commented throughout. For more
information about particle sy ..."
"I would like to thank Frank Pohlmann and Jessica Belanger at Apress, who were
instrumental in getting this book off the ground and into the hands of the PHP
community. Having written a few other PHP books for various publishers, I was
initially reluctant to commence this additional writing task, but Frank twisted my
arm and got me to commit. I thank him for the encouragement and opportunity;
we have become good friends in the proce ..."
"per professionisti Peter MacIntyre, Brian Danchilla, Mladen Gogala ... Il revisore
tecnico, Thomas Meyer, e il copy editor, Tracy Brown, hanno anch'essi svolto un
lavoro eccezionale, quindi ... Lavorare con autori che abbiano un bagaglio di
conoscenze ed esperienze diverse e di nazionalità differenti e sempre un
enorme piacere e un'occasione di crescita indiscutibile. Peter Maclntyre Voglio
ringraziare la mia compagna Tressa per av ..."