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Books by Brian Danchilla






Beginning WebGL for HTML5(1st Edition)
(Expert's Voice in Web Development)
by Brian Danchilla
Paperback, 356 Pages, Published 2012 by Apress
ISBN-13: 978-1-4302-3996-3, ISBN: 1-4302-3996-4

" Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.  You'll benefi ..."






Pro PHP Programming(1st Edition)
(Expert's Voice in Open Source)
by Peter Macintyre, Mladen Gogala, Brian Danchilla, Adam Macdonald, Klaus Gogala, Pro Php Programming
Paperback, 440 Pages, Published 2011 by Apress
ISBN-13: 978-1-4302-3560-6, ISBN: 1-4302-3560-8

" If you are a web programmer, you need to know modern PHP. This book presents with many new areas in which PHP plays a large role. If you want to write a mobile application using geo-location data, Pro PHP Programming will show you how. Additionally, if you need to make sure that you can write a multilingual indexing application using Sphinx, this book will help you avoid the pitfalls. Of course, Pro PHP Programming gives a thoroug ..."






HTML5 Games Most Wanted(1st Edition)
Build the Best HTML5 Games
by Egor Kuryanovich, David Strauss, Russell Goldenberg, Shy Shalom, Mathias Paumgarten, Jonas Wagner, Jonathan Bergknoff, Seb Lee-Delisle, Rob Hawkes, Gatan Renaudeau, Brian Danchilla, Gaëtan Renaudeau
Paperback, 284 Pages, Published 2012 by Apress
ISBN-13: 978-1-4302-3978-9, ISBN: 1-4302-3978-6

"HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games--you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games we ..."






Beginning Webgl for Html5
by Brian Danchilla
356 Pages, Published 2012 by Apress
ISBN-13: 978-1-4302-3997-0, ISBN: 1-4302-3997-2

"If you use a coord of type vec4with the projective version, the third coordinate is simply ignored. ... sampler,vec3 coord, float bias ) vec4 textureCubeLod ( samplerCube sampler,vec3 coord, float lod) coord is a texture coordinate that looks at the ..."






HTML5 Games Most Wanted
Build the Best HTML5 Games
by Egor Kuryanovich, Shy Shalom, Russell Goldenberg, Mathias Paumgarten, David Strauss, Seb Lee-Delisle, Jonas Wagner, Jonathan Bergknoff, Rob Hawkes, Brian Danchilla, Gatan Renaudeau, Gaëtan Renaudeau
284 Pages, Published 2012 by Apress
ISBN-13: 978-1-4302-3979-6, ISBN: 1-4302-3979-4

"... to the way that we manage the fish. The particle emitter has its own update loop, and each particle has a DOM element, position, and velocity. It just uses a slightly different physics model that includes drag and a shrink factor that causes the particles to get smaller. Have a look through the Particles.js file to see if you can work out how it works. All the code is commented throughout. For more information about particle sy ..."






Pro PHP Programming
by Mladen Gogala, Peter Macintyre, Brian Danchilla, Adam Macdonald
440 Pages, Published 2011 by Apress
ISBN-13: 978-1-4302-3561-3, ISBN: 1-4302-3561-6

"I would like to thank Frank Pohlmann and Jessica Belanger at Apress, who were instrumental in getting this book off the ground and into the hands of the PHP community. Having written a few other PHP books for various publishers, I was initially reluctant to commence this additional writing task, but Frank twisted my arm and got me to commit. I thank him for the encouragement and opportunity; we have become good friends in the proce ..."






PHP
per professionisti
by Peter Macintyre, Brian Danchilla, Mladen Gogala
432 Pages, Published 2012 by Apogeo
ISBN-13: 978-88-503-1389-1, ISBN: 88-503-1389-6

"per professionisti Peter MacIntyre, Brian Danchilla, Mladen Gogala ... Il revisore tecnico, Thomas Meyer, e il copy editor, Tracy Brown, hanno anch'essi svolto un lavoro eccezionale, quindi ... Lavorare con autori che abbiano un bagaglio di conoscenze ed esperienze diverse e di nazionalità differenti e sempre un enorme piacere e un'occasione di crescita indiscutibile. Peter Maclntyre Voglio ringraziare la mia compagna Tressa per av ..."






PHP programming combat PHP BIAN CHENG SHI ZHAN
by Peter Macintyre, Brian Danchilla, Miaden Gogala
Paperback, 350 Pages, Published 2014 by 人民邮电出版社
ISBN-13: 978-7-115-36658-0, ISBN: 7-115-36658-6

"《PHP编程实战》主要内容包括:PHP 5.3面向对象编程、PHP的一些新特性、如何编写基于SQL和NoSQL的数据库交互程序、如何使用流行的PHP相关工具、如何编写社交媒体应用程序,并介绍了NoSQL数据存储以及为云生态编写PHP程序。  《PHP编程实战》适合中高级PHP程序员以及想学习PHP的有一定基础的程序员。"






PHP. Guida per lo sviluppatore professionale.
by Brian Danchilla, Peter Macintyre, Mladen Gogala, C. Persuati
Paperback, 427 Pages, Published 2012 by Apogeo
ISBN-13: 978-88-503-3113-0, ISBN: 88-503-3113-4






PHP Zaawansowane programowanie
by Peter MacIntyre, Brian Danchilla, Mladen Gogala, Jakub Hubisz
Paperback, 360 Pages, Published 2012 by Helion
ISBN-13: 978-83-246-3922-9, ISBN: 83-246-3922-5

All Authors

Brian Danchilla

Peter Macintyre

Mladen Gogala

Adam Macdonald

Rob Hawkes

Jonathan Bergknoff

Gaëtan Renaudeau

Gatan Renaudeau

Russell Goldenberg

Shy Shalom


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Other


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2014

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2011


All Regions

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