"Wolfgang Baur, Monte Cook, Ed Greenwood, Mike Stackpole, and other industry veterans have the answers you asked for...and the advice you need! You'll learn how to create great new adventures, monsters and magic for your RPG campaign, and maybe even design your own game. The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get time-tested advice from the top designers in the industry. Th ..."
"They have been shunned and feared by society forever. Born of tainted bloodlines and raised in shameful secrecy, the tieflings of Golarion count among their ancestors some of the greatest evils of the Great Beyond. Yet not all tieflings succumb to the sinister compulsions of their evil blood&mdashsome strive to rise above the stereotype and become heroes in their own right. This book explores all that it is to be a tiefling, including n ..."
"* Enter the mystical land of Tian Xia - the Dragon Empires - a new realm for players to explore. Player-friendly descriptions of more than two-dozen nations, new traits for each, details on five new character races (the birdlike tengu, the shapechanging foxlike kitsune, the shadow-wreathed wayang, the reptilian nagaji, and the spirit-bound samsaran), notes on local religions, new Asia-inspired archetypes, feats and martial arts styles, ..."
"Land of Vikings!In the savage north lies a realm where only those who slay mighty draconic linnorms are fit to rule. Where giants and trolls dwell just beyond the veneer of civilization, lying in wait to attack any who tread too far into the wild. Where the magical influence of the First World of the fey hides just beyond a thin layer of reality. Where barbarians, berserkers, and raiders constitute civilization, and the weak serve the s ..."
"They have been shunned and feared by society forever. Born of tainted bloodlines and raised in shameful secrecy, the tieflings of Golarion count among their ancestors some of the greatest evils of the Great Beyond. Yet not all tieflings succumb to the sinister compulsions of their evil blood - some strive to rise above the stereotype and become heroes in their own right. This Pathfinder sourcebook explores all that it is to be a tieflin ..."
The Well of Worlds(2nd Edition) (Advanced Dungeons & Dragons : Planescape Adventures, 2604 Book and Poster Sized Map) by ColinMccomb, Robh Ruppel Paperback, 128 Pages, Published 1994 by Wizards Of The Coast ISBN-13: 978-1-56076-893-7, ISBN: 1-56076-893-2
"Clueless? The majesty and the dark got you down, cutter? Don't know how to lead a green prime to water? Then worry no more! The Well of Worlds is the answer to every basher's pleas for introducing gamers to the planes. The chant is:Nine new adventures; a poster map of the planes (depicting Avernus, the first layer of Baator); a slew of magical items; and excitement!Face off against a crazy king or steal a factol's better weapon - The We ..."
"The glorious world of elvenkind shines from these pages. Detailed herein are their societies, rituals, and myths--and their physiology and psychology. Descriptions of every kind of elf abound. Rounding out this information are 11 new kits; new optional rules and suggestions for running elven campaigns; and special elven equipment, spells, and magical items. Forget what you thought you knew about elves. The Complete Book of Elves sheds ..."
"The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume, many updated to reflect the changing game design landscape, as well as new essays by veteran designers Jeff Grubb (Dragonlance,Forgotten Realms, Guild Wars), Kelly Pawlik (Midgard Sagas, Empire of the Ghouls), ..."
"A young knight, surgically augmented by the secretive Council of Magi, discovers a highly placed conspiracy aimed at the heart of the Empire of Terona. Foresworn and forced to choose between his oath and his duty, he flees the capital with the king's infant daughter, the last surviving member of the dynasty. Called a traitor, and with the might of the Empire pursuing him, he must seek friends who can help him to stave the rising darknes ..."
"The Sword and Crown is an event unrivaled in Anuirean politics. Every five years, rulers come from across the land to renew friendships, cement alliances, and provoke their enemies with poisoned words and sharpened swords. Wheels turn within wheels, and plots abound. It's politics as usual in Anuire. Except this conclave is different. Not only is it taking place in the PCs' kingdom, but before the festivities can even commence, someone ..."
"From the dusty arenas of Athas comes The Complete Gladiator's Handbook, ready to arm the fiercest DARK SUN campaign antagonist. Numerous new kits, details of the Tyr region's arenas, quick summaries of combat rules, a martial arts system, and suggestions on how to run arena games are within these pages. So gird your weapons - your opponents await!"
"The most dangerous foes in the world of the Pathfinder RPG are not always monsters. For the player characters are not the only magic-laden “heroes” with hopes and ambition to bring sword and spell into desolate dungeons and crime-ridden cities. This useful reference volume includes ten completely detailed parties of rival adventurers suitable for use as enemies, allies, or anything in between. Presented with a wide range of power-levels ..."
"Masters of the Realm.Brave, cunning, and adaptable, humanity dominates the countries of the Inner Sea. Discover the legendary history and secret ambitions of humankind, the most populous race of the Pathfinder campaign setting. With the potential to do anything they set their minds to, humans have become unrivaled heroes, infamous villains, and even deities-and now the course of humanity's future is in your hands. Learn of the varied an ..."
" New religion-specific character traits and equipment give a player's-eye view to the value of being on the side of righteousness. While an invaluable resource for clerics, Faiths of Purity is designed to be of great use to religious characters of any class. Each volume of the Pathfinder Player Companion contains several player-focused articles exploring the volume's theme as well as short articles with innovative new rules for social, ..."
" Between good and evil dwell some of the most interesting and involved gods of the Pathfinder world, from stern Abadar, god of cities, to vengeful Calistria, goddess of lust and revenge. This player-focused guide provides details on the history, dogma, and religious practices of those who follow deities who walk between darkness and light. Each volume of the Pathfinder Player Companion contains several player-focused articles exploring ..."
"Everyone Deserves a Second ChanceOver the course of its decades-long history, fantasy gaming has produced countless monsters both terrifying and alien, some pulled from mythology and others sprung full-formed from the twisted imaginations of their creators. Yet as with any idea, not every monster can be a winner. Or can it?With Misfit Monsters Redeemed, Paizo Publishing has taken 10 of the most notoriously bad monsters in RPG history-th ..."
Planescape(1st Edition) Torment Official Strategies & Secrets by Chris Avellone, Matthew J. Norton, ColinMccomb Paperback, 306 Pages, Published 1999 by Sybex Inc ISBN-13: 978-0-7821-2585-6, ISBN: 0-7821-2585-9
"Players of the newest role-playing game from the publishers of Baldur's Gate and Fallout 2 can use this official guide to walk through every level of the game, see highly detailed maps, and learn in-depth strategies and statistics for all items, weapons, spells, and armor. Co-written by the game's lead designer and one of the lead designers for Fallout 2."
On Hallowed Ground(1st Edition) (Advanced Dungeons & Dragons: Planescape, Deluxe Campaign Accessory/2623) by ColinMccomb Paperback, 192 Pages, Published 1996 by Wizards Of The Coast ISBN-13: 978-0-7869-0430-3, ISBN: 0-7869-0430-5
"No ordinary tome can hold the powers of the planes, berk. That's why On Hallowed Ground is two books in one. In the first chapters, learn what divine compacts keep the gods from tearing the multiverse apart. Get the dark on turning player characters into proxies. Find out what happens when a spellslinger brings a petitioner back to life. And tumble to the awesome prestige - and awesome danger - of walking the Great Ring as a priest.The ..."
The Galactos Barrier (Amazing Engine System, Am5) by ColinMccomb, Tsr Inc. Staff Paperback, 144 Pages, Published 1994 by Wizards Of The Coast ISBN-13: 978-1-56076-690-2, ISBN: 1-56076-690-5
"Daisonne Morione stood on the bridge of her cruiser, surveying the enemy fleet just now becoming visible across the vacuum that separated them. Daringly, the flagship was displaying the colors of the outlawed S'farna pirates.. To her left, her first officer bared his fangs in a rare show of emotion."We can't allow this affrontery. Emperor! Shall I call for emergency procedures?" The lupiral shook with rage, barely contained despite his ..."
Islands of Terror (AD&D 2nd Ed Fantasy Roleplaying, Ravenloft RR4/9348) by ColinMccomb, Scott Bennie Paperback, 96 Pages, Published 1992 by Wizards Of The Coast ISBN-13: 978-1-56076-349-9, ISBN: 1-56076-349-3
"Visit nine lands - from I'Cath and Saragoss to Timor and Pharazia - where time is measured in pounding heartbeats, where foul lords perpetuate their evil crimes amid the putrid odor of decay."