"Originally bundled with the Wilderness Survival Guide, this rare module was never sold seperately. They have no cover, except the sleeve originally containing the whole bundle."
Four from Cormyr (Forgotten Realms: Adventure) by JohnTerra, KimMohan Paperback, 128 Pages, Published 1997 by Wizards Of The Coast ISBN-13: 978-0-7869-0646-8, ISBN: 0-7869-0646-4
"The kingdom of Cormyr is a land of law and order, a country populated by citizens who live good lives and treat their neighbors well. If you think these characteristics make Cormyr an unexciting and uninviting place...think again. Despite the ever-present Purple Dragon soldiers and War Wizards who are charged with keeping the kingdom safe from treachery and greed, Cormyr is a place where evil lurks in countless nooks and crannies, where ..."
D&D Geschichten aus dem Klaffenden Portal (Paperback) by Mike Mearls, KimMohan Hardcover, Published 2020 by Ulisses Spiele ISBN-13: 978-1-945625-44-2, ISBN: 1-945625-44-9
"Gebundenes BuchDer berühmte Forscher Volothamp Geddarm braucht eure Hilfe bei einer einfachen Aufgabe. Damit beginnt eine verrückte Hetzjagd durch die Viertel von Waterdeep, bei der ihr einen schurkischen Plan aufdeckt, bei dem einige der einflussreichsten Persönlichkeiten der Stadt involviert sind. Eine großartige Gaunerei wartet auf euch. Setzt eure Talente und euren Wagemut ein, um euch mit Gegnern zu messen, welchen ihr nie zuvor be ..."
"Forschung war noch nie so gefährlich Der angesehene Lehrmeister Volothamp Geddarm ist zurück! Er hat eine fantastische Dissertation verfasst, die einige der ikonischsten Monster in den Welten von Dungeons & Dragons beleuchtet. Doch Elminster, der Weise von Schattental selbst, ist der Ansicht, dass Volo einige Einzelheiten völlig falsch interpretiert. Lass dir nicht entgehen, wie Volo und Elminster mit ihrem gemeinsamen Wissen über bekan ..."
"Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?• Dive st ..."
"TO FIGHT GIANTS, YOU MUST BE GIANT. This 256-page adventure for characters of 1st level to 11th level or higher provides everything a Dungeon Master needs to create an exciting and memorable play experience for the Storm King's Thunder story, including rune magic items, a new treasure option for characters. Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and liv ..."
"Explore a world of magic and mystery.This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen?drik and the gleaming glaciers of the Frostfell. See the world like never before and discover its many secrets.If you?re a fan ..."
"Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Y ..."
"Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless-but not in Dungeons and Dragons (D and D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. You ..."
Dragon Magazine No 225 (Monthly Magazine) by KimMohan Paperback, 120 Pages, Published 1996 by Wizards Of The Coast ISBN-13: 978-0-7869-0276-7, ISBN: 0-7869-0276-0
"Book by Mohan, Kim"
Dragon Magazine No 217 (Monthly Magazine) by KimMohan Paperback, 210 Pages, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0268-2, ISBN: 0-7869-0268-X
"Book by Mohan, Kim"
Dragon Magazine No 224 (Monthly Magazine) by KimMohan Paperback, 210 Pages, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0275-0, ISBN: 0-7869-0275-2
"Book by Mohan, Kim"
Ring of Steel (Dragon Magazine No. 219) by KimMohan, Wolfgang Baur Paperback, 210 Pages, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0270-5, ISBN: 0-7869-0270-1
"Book by Mohan, Kim"
Dragon Magazine Plotting and Scheming, No 220 (Monthly Magazine) by KimMohan Paperback, 210 Pages, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0271-2, ISBN: 0-7869-0271-X
"Book by Mohan, Kim"
Dragon Magazine No 221 (Monthly Magazine) by KimMohan Paperback, 210 Pages, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0272-9, ISBN: 0-7869-0272-8
"Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products Contents In Dreams Venture beyond the walls of sleep, into the land of the dream wizards. By Dave Gross Magic of Kings, Magic of the Land Picking your scenario appropriately will make the many horrors of the Cthulhu Mythos that much more terrifying. By Kevin Melka The Little Wish Is a cantrip magical garba ..."
Dragon Magazine No 218 (Monthly Magazine) by KimMohan Paperback, 210 Pages, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0269-9, ISBN: 0-7869-0269-8
"Dragon Magazine Issue #218. Wing, Fire, and Claw. Blood Wars Checklist inside. ISBN 0-7869-02698"
Dragon Magazine No 223 (Monthly Magazine) by KimMohan Paperback, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0274-3, ISBN: 0-7869-0274-4
"Book by Mohan, Kim"
Dragon Magazine No 222 The Many Forms of Horror (Monthly Magazine) by KimMohan Paperback, Published 1995 by Wizards Of The Coast ISBN-13: 978-0-7869-0273-6, ISBN: 0-7869-0273-6
"The Death Knight; The Necrology of the Penanggalan; Roaming the Realms - The Green Elves of Faerûn; Illusions can be deadly; Adding Substance to Psionic Combat; Scare your superheroes right out of their tights; Eight ways to give 0-level bad guys an edge over powerful PCs; In the depths of the Underdark, the powerful aboleths use glyph magic; The naga in the Cthulhu mythos."
Dragon Magazine No 207 (Dungeons & Dragons) by KimMohan, Ed K. Mohan Paperback, 210 Pages, Published 1994 by Wizards Of The Coast ISBN-13: 978-1-56076-965-1, ISBN: 1-56076-965-3