"How have the Gangrel endured when they are forced to wander endlessly? All the world knows the public face of the Assamites, but what wonders does Alamut conceal from prying eyes? And what do the Setites really want--besides the soul of every Cainite in existence? The answers to these Vampire: The Dark Ages questions, and more, are here."
"Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war.
The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the ..."
"From the merciless Burning Legion to the five draconic broods, from the undead Scourge to the savage centaur, the world of Azeroth is rife with malevolent creatures. Manual of Monsters takes the many monsters and allies from the hugely popular series of Warcraft real-time strategy computer games and translates them for Dungeons & Dragons Warcraft the Roleplaying Game.This core rulebook has all the game statistics required to put over 20 ..."
"ADVENTURE! The Dawn of a New Age In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antartica and the sweltering jungles of the Congo. It is the era of ADVENTURE! ..."
"Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanity's magic, the magicians of yesteryears mystic Traditions fight for survival and the key to the cosmos it ..."
"This book is also bound in a high-quality slipcase with a lavishly illustrated Mage art book! Only a few of these stunning sets will be printed, and then they'll be gone -- forever."
"The world is not a static place. It turns. It changes. With the entry of nova influence to the highest positions of power, the world has undergone a Quantum-powered renaissance. Project Utopia has led us into a new golden age of glamour, heroism and progress. But something is wrong.... Slouches Toward Bethlehem to be Born?Some of the world's new heroes are its demons. Others are its politicians. The vigilant few are nervous... as they s ..."
Libellus Sanguinis by JasonLanglois Broschiert, Published 2003 by Feder & Schwert ISBN-13: 978-3-935282-24-6, ISBN: 3-935282-24-9