Reign Enchiridion by GregStolze Paperback, 232 Pages, Published 2014 by Arc Dream Publishing ISBN-13: 978-1-940410-13-5, ISBN: 1-940410-13-4
"The REIGN Enchiridion is a digest-size paperback that contains the complete rules for Greg Stolze’s hit fantasy roleplaying game “REIGN: A Game of Lords and Leaders.” REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete rules model the triumph ..."
"On the subway, during lunch, or even under the fluorescent glow of your cubical there is no escape! Now your slow descent into madness can follow you through the day, as well as the night. The WHISPERS FROM THE ABYSS ANTHOLOGY is the first ever H.P. Lovecraft inspired collection created specifically for readers on the go. All 33 spine-chilling tales are concentrated bites of terror which include works by Greg Stolze (Delta Green), Nick ..."
"Wild Talents Essential Edition is a black-and-white paperback book, 176 pages, which includes complete rules for creating characters and running Wild Talents games.The Essential Edition does not include several chapters that will appear in the full-size, hardcover Wild Talents Second Edition book (such as the chapter on building new settings and the history of the world of Godlike). The Essential Edition is built for those who just want ..."
Godlike Superhero Roleplaying in a World on Fire, 1936-1946 (ARC1009) by Dennis Detwiller, GregStolze Paperback, 382 Pages, Published 2015 by Arc Dream Publishing ISBN-13: 978-1-940410-16-6, ISBN: 1-940410-16-9
"“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.” Franklin D. Roosevelt November 10, 1941 At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them apart from the rest of humanity. With these powers man took to the air without mechanical aid, explo ..."
""That is not dead which can eternal lie,and with strange aeons even death may die." At the time of his death in 1937, American horror writer H.P. Lovecraft was virtually unknown. The power of his stories was too great to contain, however. As the decades slipped by, his dark visions laid down roots in the collected imagination of mankind, and they grew strong. Now Cthulhu is a name known to many and, deep under the seas, Lovecraft's grea ..."
Delta Green The Star Chamber (APU8110) by GregStolze Paperback, 40 Pages, Published 2017 by Arc Dream Publishing ISBN-13: 978-1-940410-26-5, ISBN: 1-940410-26-6
"JUDGES AND JURY Delta Green’s Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something monstrous escaped—perhaps with the aid of an agent from the task force. Now they’re the operation for a new team of agents. The players’ Agents must hear testimony from the survivors of Task Force T.I., decide exactly what happened and who’s responsible, and recommend ..."
Delta Green Control Group (APU8137) by Shane Ivey, GregStolze Hardcover, 180 Pages, Published 2019 by Arc Dream Publishing ISBN-13: 978-1-940410-44-9, ISBN: 1-940410-44-4
"The team behind the multiple ENnie Award-winning Delta Green: The Role-Playing Game presents a collection of adventures to introduce new players to Delta Green. Four scenarios lead players to heights of terror. BLACKSAT follows a team of elite NASA pilots and a pair of strange civilians into space in 2010. They may discover truths about mathematics and physics beyond all human wonder and fear. Night Visions follows a Marine squad in Afg ..."
"They say that you can t take it with you, but they don t know what horrors stalk you through your daily life. Do not be afraid, for now your descent into madness can be accessed during your daily routine. WHISPERS FROM THE ABYSS VOL.2 takes after its predecessor by offering a collection of H.P. Lovecraft inspired stories tailored specifically for readers on the go. Collecting 26 new dark and demented tales geared to make you question yo ..."
REIGN Enchiridion by GregStolze Paperback, 176 Pages, Published 2010 by Cubicle 7 Entertainment Ltd ISBN-13: 978-1-907204-65-4, ISBN: 1-907204-65-2
"The REIGN Enchiridion is a digest-size paperback that contains the complete rules for Greg Stolze's hit fantasy roleplaying game "REIGN: A Game of Lords and Leaders." REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN's simple but complete rules model the triumphs ..."
"Vengeance Is His Word has spread among Chicago's Kindred that Prince Maxwell is to grant an indulgence, a one-night lift on the ban imposed on destroying fellow vampires. The Damned scurry for position and ready their long-delayed revenge. But no vampire's rage is more consuming than that of Solomon Birch, the fallen zealot of the undead church known as the Lancea Sanctum. Birch's enemies know that if they don't strike first, he sure ..."
"The Hunger for Blood Persephone Moore has it all - looks, brains, ambition and an unquenchable hunger for the blood of the living. In this first novel for Vampire: The Requiem, join the danse macabre of Chicago's undead. Persephone sees the city as a banquet and opportunity, but with every night she feels herself grow a little colder, a little more monstrous. How long will it be before her hunger consumes her completely? About the Aut ..."
"New Fu for You! Looking for an unexpected move to trip up this week's sneering Manchu general or arrogant gwailo gun thug? With new fu paths and new high level abilities for your old favorites, this book gives you more chops than Paul Bunyan's axe. But it's not just about fu powers. Golden Comeback gives you conversion rules for everything from Escrima to Caporiea to good old boxing like the Marquess of Queensbury intended. A ..."
"You Are the Apocalypse. Born of the U.S. government s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors often at a shattering personal cost. In DELTA GREEN: THE ROLE-PLAYING GAME, the players are those agents. They fight to keep terrors from beyond space ..."
The Forgotten Monk by GregStolze Paperback, 288 Pages, Published 2016 by Stone Skin Press ISBN-13: 978-1-908983-15-2, ISBN: 1-908983-15-9
"This high fantasy and high adventure tale is woven into a story of strong friendships, deadly hatreds, ingenious criminal mysteries, and baffling affairs of the heart. Cipher is a man without a past. He is a monk: a master of the Deadly Arts who is able to dismantle enemies using his bare hands, he is immune to lies, and he can see volumes of information in the smallest detail. Unfortunately, that s all he knows. His real name and his h ..."
"Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night's sleep can get you killed. Here, then, is a book from that place.Within these recovered pages are the tales of the Awake, insomniacs who've walked those perilous streets, bringing a bit of the power of dream with them to fight back the night - always at a terrible cost. For many, it will ..."
A Dirty World by GregStolze Paperback, 72 Pages, Published 2010 by Cubicle 7 Entertainment Ltd ISBN-13: 978-0-85744-001-3, ISBN: 0-85744-001-2
"A roleplaying game of angry decisions, ugly ethics, and black city streets. A game of film noir. "A Dirty World" rethinks the One-Roll Engine to focus relentlessly on character. Hard-boiled private eyes, dirty cops and femmes fatale make their hard choices and hide their grubby secrets. "A Dirty World" features... * A unified conflict mechanic, where gunfights, duels of deceit and emotional blackmail not only work the same way, but fuse ..."
Wild Talents(2nd Edition) Superhero Roleplaying in a World Gone Mad [Second Edition] by Dennis Detwiller, GregStolze, Shane Ivey, Kenneth Hite Hardcover, 288 Pages, Published 2010 by Arc Dream Publishing ISBN-13: 978-1-907204-33-3, ISBN: 1-907204-33-4
""Wild Talents" is a complete superhero roleplaying game built for fast, thrilling action. The "Wild Talents" game system-the "One-Roll Engine" made famous by such games as "Reign," "Godlike" and "Monsters and Other Childish Things"-is fast-paced yet detailed, with an emphasis on the dangers of heroism and the importance of willpower and motivations. The rules for creating superpowers from scratch offer tremendous flexibility, with eno ..."
Grim War (Wild Talents)(CB75403) by GregStolze, Kenneth Hite, Todd Shearer Paperback, 160 Pages, Published 2010 by Arc Dream Publishing ISBN-13: 978-1-907204-50-0, ISBN: 1-907204-50-4
""Grim War" is a "Wild Talents" roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all. Written by "Wild Talents" co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, "Grim War" introduces a fascinating and weird new system of spirit-summoning magic. Sorcerous characters can wield fantastic power-if they are willing to pay the price. "Grim ..."
"This Is the Apocalypse. Born of the U.S. government s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors often at a shattering personal cost. In DELTA GREEN: THE ROLE-PLAYING GAME, the players are those agents. They fight to keep terrors from beyond space ..."
"AN OCCULT GAME ABOUT BROKEN PEOPLE CONSPIRING TO FIX THE WORLD. It's about getting what you want. Unknown Armies presents magick as it might exist in a world built out of crime friction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. Unknown Armies asks, what would you risk to change the world? Your friends? Your family? Your health? Your sanity? Magick finds a way t ..."