Marie Curie A Graphic History of the World's Most Famous Female Scientist (Great Lives) by AgnieszkaBiskup, Sonia Leong Paperback, 128 Pages, Published 2019 by B.E.S. Publishing ISBN-13: 978-1-4380-1204-9, ISBN: 1-4380-1204-7
"The remarkable scientist, Marie Curie, is profiled in an entertaining graphic novel! Learn about Marie's childhood and her days as a bright young student in Russian-occupied Poland all the way to her Nobel Prize--winning work in Physics and Chemistry. Help older children learn about some of the most exciting men and women who have ever lived and present it in a way that they'll actually enjoy! Our Great Lives series is one of our ent ..."
Stopping Runaway Trains Superman and the Science of Strength (DC Super Heroes: Superman Science) by AgnieszkaBiskup Published 2016 by Curious Fox ISBN-13: 978-1-78202-497-2, ISBN: 1-78202-497-2
Seeing Through Walls Superman and the Science of Sight by AgnieszkaBiskup 32 Pages, Published 2016 by Raintree ISBN-13: 978-1-78202-495-8, ISBN: 1-78202-495-6
"Super-vision allows the Man of Steel to see through walls and melt metal with his baby blue eyes."
D-Day 6 June 1944 (24-Hour History) by AgnieszkaBiskup, Warren Pleece Paperback, 48 Pages, Published 2015 by Raintree ISBN-13: 978-1-4062-7371-7, ISBN: 1-4062-7371-6
"Prior to D-Day, Nazi Germany had control over most of Europe. On 6 June 1941, a massive scale, multi-country invasion of the beaches of Normandy France took place. Although it was very well-planned, and marked the beginning of the end of the war in Europe, many thousands of Allied forces died that day. This graphic non-fiction book tells the story of D-Day."
Batman Tech The Explosive Reality Behind Dark Knight Gadgetry (DC Super Heroes:) by Tammy Enz, AgnieszkaBiskup Paperback, 112 Pages, Published 2014 by Curious Fox ISBN-13: 978-1-78202-103-2, ISBN: 1-78202-103-5
"When it comes to fighting crime, technology is Batman's greatest weapon. From his gadget-packed Utility Belt to his high-tech Batmobile, the Dark Knight tackles Gotham's criminal underworld. But does any of his gear have a basis in reality? Or is it merely the stuff of fiction? Batman Tech uncovers the real-world connections behind Batman's equipment. Prepare to be amazed!"
Ice Hockey How It Works (Sports Illustrated Kids - The Science of Sport) by AgnieszkaBiskup Paperback, 48 Pages, Published 2012 by Raintree ISBN-13: 978-1-4062-2982-0, ISBN: 1-4062-2982-2
"From the laws of physics on a skateboard to the effects of weather on a ball, this series explains how it all works."
"Discover the science behind STATES OF MATTER in this action-packed graphic novel!"
Journey into Adaptation (Paperback) by AgnieszkaBiskup Paperback, 32 Pages, Published 2011 by Capstone Global Library Ltd, United Kingdom ISBN-13: 978-1-4062-1481-9, ISBN: 1-4062-1481-7
Exploring Titanic An Isabel Soto History Adventure (Graphic Expeditions) by AgnieszkaBiskup Paperback, 32 Pages, Published 2011 by Raintree ISBN-13: 978-1-4062-1447-5, ISBN: 1-4062-1447-7
"Paperback. Pub Date: 2011 Pages: 32 Publisher: Raintree Helps to Follow Captivating adventures and Explores real-world Settings through the eyes of time-Travelling explorer."
The Solid Truth About States of Matter With Max Axiom Super Scientist (Graphic Non Fiction: Graphic Science) by AgnieszkaBiskup Hardcover, 32 Pages, Published 2010 by Raintree ISBN-13: 978-1-4062-1452-9, ISBN: 1-4062-1452-3
Exploring Ecosystems With Max Axiom Super Scientist (Graphic Non Fiction: Graphic Science) by AgnieszkaBiskup Hardcover, 32 Pages, Published 2010 by Raintree ISBN-13: 978-1-4062-1464-2, ISBN: 1-4062-1464-7
"You have never had a science teacher like this! Max Axiom is a super-cool super scientist. Using powers he acquired in a freak accident, Max demonstrates and explains science in ways never before seen in the classroom. Whether shrinking down to the size of an ant or riding on a sound wave, Max can do whatever it takes to make science exciting and accessible."
Exploring Titanic (Graphic Non Fiction: Graphic Expeditions) by AgnieszkaBiskup Hardcover, 32 Pages, Published 2010 by Raintree ISBN-13: 978-1-4062-1442-0, ISBN: 1-4062-1442-6
"This series takes readers on a number of captivating adventures, exploring real world settings through the eyes of time-travelling explorer, Dr Isabel Soto. The graphic novel approach provides an accessible and attractive format that will draw in reluctant readers."
"Join super scientist Max Axiom as he explores the technology behind and everyday use of robots in our world. Science and engineering content central to the STEM Initiative comes alive in full-color graphic novel format. Max's adventures make it all fun!"
Hockey How It Works (Sports Illustrated Kids: the Science of Sports) (The Science of Sports (Sports Illustrated for Kids)) by AgnieszkaBiskup Library, 48 Pages, Published 2010 by Sports Illustrated Kids ISBN-13: 978-1-4296-4023-7, ISBN: 1-4296-4023-5
"Alex Burrows 33 Steve Staios kinetic energy = 1⁄2 mass x velocity2 Steve Staios'
kinetic energy: 1⁄2 (91 kg) x (3 m/sec)2 = 410 joules Alex Burrows' kinetic energy:
1⁄2 (86 kg) x (3.5 m/sec)2 = 527 joules kinetic energy — the energy of motion x ..."
Graphic Science Ser. Adventures in Sound with Max Axiom, Super Scientist by Emily Sohn and Anne Timmons (2007, CD-I (CD-Interactive)) by Emily Sohn, Anne Timmons, AgnieszkaBiskup Hardcover, Published by Graphic Library ISBN-13: 978-1-4296-2961-4, ISBN: 1-4296-2961-4
Graphic Science 4D Ser. Understanding Global Warming with Max Axiom Super Scientist : 4D an Augmented Reading Science Experience by AgnieszkaBiskup 32 Pages, Published 2018 by Capstone ISBN-13: 978-1-5435-2974-6, ISBN: 1-5435-2974-7
"The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists.Videos, writing prompts, discussion questions, and hands-on ..."
"You’ve never had a science teacher like this! Whether shrinking to explore an atom or riding on a sound wave, Max Axiom does what it takes to make super science super cool. Using his special powers, Max takes science out of the classroom and into the world―and beyond. Featuring all new interactive, 4D-enhanced content and updated design and copyright, these nonfiction graphic novels will captivate readers and bring the world of science ..."
"The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists.Videos, writing prompts, discussion questions, and hands-on ..."