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Dressing Virtual Humans
(Morgan Kaufmann Series in Computer Graphics and Geometric Modeling)
by Pascal Volino, Magnenat-Nadia Thalman, Nadia Magnenat Thalmann
Hardcover, 400 Pages, Published 1999 by Morgan Kaufmann Pub
ISBN-13: 978-1-55860-590-9, ISBN: 1-55860-590-8






Virtual Humans
[With *]
by Norman Badler, Dimitris Metaxis, Nadia Magnenat Thalmann, Daniel Thalmann
Paperback, 300 Pages, Published 1999 by Morgan Kaufmann Pub
ISBN-13: 978-1-55860-553-4, ISBN: 1-55860-553-3

"Virtual humans are computer models of people that can be used as substitutes for the real thing in ergonomic evaluations of computer-based designs for vehicles, work areas, machine tools, assembly lines, etc., prior to the actual ..."






Interactive Computer Animation(1st Edition)
by Daniel Thalmann, Nadia Magnenat-Thalmann
Hardcover, 296 Pages, Published 1996 by Prentice Hall
ISBN-13: 978-0-13-518309-0, ISBN: 0-13-518309-X






Deformable Avatars
IFIP TC5/WG5.10 DEFORM’2000 Workshop November 29–30, 2000 Geneva, Switzerland and AVATARS’2000 Workshop November 30–December 1, ... in Information and Communication Technology)
by Daniel Thalmann, Nadia Magnenat-Thalmann
Hardcover, 264 Pages, Published 2001 by Springer
ISBN-13: 978-0-7923-7446-6, ISBN: 0-7923-7446-0






Avatars in Networked Virtual Environments
(E-Book)
by Tolga K. Capin, Daniel Thalmann, Nadia Magnenat Thalmann, Igor S. Pandzic
Published 2002
ISBN-13: 978-0-470-84176-1, ISBN: 0-470-84176-1






Virtual and Adaptive Environments(1st Edition)
Applications, Implications, and Human Performance Issues
by Lawrence J. Hettinger, Michael W. Haas, Lars Bergman, Robert S. Bolia, Timothy R. Anderson, Benoit G. Bardy, Deborah Clawson, Daniel Compton, Cynthia O. Dominguez, W. W. Gaver, Simon Goss, Jean-Yves Grau, Deborah L. Harm, Sylvain Hourlier, Ian Howard, Shaun B. Jones, Joshua Knapp, Corrina E. Lathan, Jack M. Loomis, Nadia Magnenat Thalmann, Michael Miller, Crc Press
Hardcover, 600 Pages, Published 2003 by Crc Press
ISBN-13: 978-0-8058-3107-8, ISBN: 0-8058-3107-X

"With contributions from a collection of authors consisting of many recognizable experts in the field of virtual and adaptive environments, as well as many up and coming young researchers, this book illustrates the many ways in which psychological science contributes to and benefits from the increased development and application of these nascent systems. Discussing issues from both a user- and technology-based standpoint, the volume exam ..."






Avatars in Networked Virtual Environments(1st Edition)
by Editor-Daniel Thalmann, Igor S. Pandzic, Nadia Magnenat-Thalmann, Tolga K. Çapin, Tolga K. ÇApin
Hardcover, 282 Pages, Published 1999 by Wiley
ISBN-13: 978-0-471-98863-2, ISBN: 0-471-98863-4






Computer Animation and Simulation 2000(Reprint)
Proceedings of the Eurographics Workshop in Interlaken, Switzerland, August 21-22, 2000
by B. Arnaldi, D. Thalmann, N. Magnenat-Thalmann, Nadia Magnenat-Thalmann, Daniel Thalmann, Bruno Arnaldi
Paperback, 211 Pages, Published 2000 by Springer
ISBN-13: 978-3-211-83549-4, ISBN: 3-211-83549-0






Modelling and Motion Capture Techniques for Virtual Environments
International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings (Lecture Notes in Computer Science)
by Nadia Magnenat-Thalmann, Daniel Thalmann, Captech '98 Staff
Paperback, 282 Pages, Published 1998 by Springer
ISBN-13: 978-3-540-65353-0, ISBN: 3-540-65353-8






Biomechanical Models for Soft Tissue Simulation(1st Edition)
(ESPRIT Basic Research Series)
by Walter Maurel, Yin Wu, Nadia Magnenat Thalmann, Daniel Thalmann
Hardcover, 174 Pages, Published 2003 by Springer
ISBN-13: 978-3-540-63742-4, ISBN: 3-540-63742-7

"An overview of biomechanical modeling of human soft tissue using nonlinear theoretical mechanics and incremental finite element methods, useful for computer simulation of the human musculoskeletal system."






Modelling and Motion Capture Techniques for Virtual Environments
International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings
by Nadia Magnenat-Thalmann, Daniel Thalmann
282 Pages, Published 2003 by Springer
ISBN-13: 978-3-540-49384-6, ISBN: 3-540-49384-0

"Numerical Robot Kinematics Based on Stochastic and Molecular Simulation Methods, Robotica, Vol. 14, part 3, pp 329337. 3. Girard, M and Maciejewski, A. Computational modeling for the computer animation of legged figures. Computers Graphics, 19(3): 263-270, July 1985. 4. Sims, K and Zeltzer, D. A figure editor and gait controller for task level animation. In SIGGRAPH Course Notes: Synthetic Actors: The Impact of Artificial Intellige ..."






Virtual Clothing(1st Edition)
by Pascal Volino, Nadia Magnenat-Thalmann
Hardcover, 320 Pages, Published 2000 by Springer
ISBN-13: 978-3-540-67600-3, ISBN: 3-540-67600-7






Computer Animation and Simulation 2001(Reprint)
Proceedings of the Eurographics Workshop in Manchester, UK, September 2-3, 2001
by Daniel Thalmann , Nadia Magnenat-Thalmann
Paperback, 206 Pages, Published 2001 by Springer
ISBN-13: 978-3-211-83711-5, ISBN: 3-211-83711-6






Computer Animation(2nd Edition)
Theory and Practice (Computer Science Workbench)
by Nadia Magnenat-Thalmann , Daniel Thalmann
Hardcover, 245 Pages, Published 2000 by Springer
ISBN-13: 978-4-431-70051-7, ISBN: 4-431-70051-X

All Authors

Nadia Magnenat Thalmann

Daniel Thalmann

Pascal Volino

Magnenat-Nadia Thalman

Dimitris Metaxis

Norman Badler

Daniel Thalmann Nadia Magnenat-Thalmann

NADIA MAGNENAT-THALMANN, DANIEL THALMANN ,

Igor Pandzic

Tolga Capin


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